showOverlay isModal option not working in build .825

Using build .825

I have this code:

local options =
{
effect = “fade”,
time = 400,
isModal = true
}
storyboard.showOverlay(“menu”,options)

The ‘isModal’ param is not working. I can touch objects in the overlayed scene.

Am I doing something wrong?

Regards [import]uid: 140497 topic_id: 27171 reply_id: 327171[/import]

It’s not working for me either. I don’t think I have ever seen it work. [import]uid: 118346 topic_id: 27171 reply_id: 110913[/import]

I can’t get this to work either. Has anyone heard anything new about this issue? [import]uid: 143175 topic_id: 27171 reply_id: 125162[/import]

Do you have to use build 825? The latest public release is 894 – I just tried isModal in 840 and it worked fine, I also am regularly using it in 906, so maybe using a later build will help you.

Jay [import]uid: 9440 topic_id: 27171 reply_id: 125177[/import]

Thank you for the response, I will try a different build. Also, do you know of any storyboard overlay examples? I am new to Corona and could use the help! [import]uid: 143175 topic_id: 27171 reply_id: 125186[/import]

The best tip I have for storyboard overlays is this:

An overlay is just another storyboard scene that you call with showOverlay()

In other words, just make another scene and don’t worry that it’s an “overlay” versus a “normal” storyboard scene. When you call it from the other scene with storyboard.showOverlay(), that’s what makes it an overlay.

Know what I mean?

Jay
[import]uid: 9440 topic_id: 27171 reply_id: 125188[/import]

So just get the code working with storyboard.gotoScene() and then change it to storyboard.showOverlay() [import]uid: 143175 topic_id: 27171 reply_id: 125193[/import]

Yep, that’s what I did.

Depending on what you’re doing there may be more to think about, but I’d start that way and see how it goes.

Jay [import]uid: 9440 topic_id: 27171 reply_id: 125194[/import]

I can’t get this to work either. Has anyone heard anything new about this issue? [import]uid: 143175 topic_id: 27171 reply_id: 125162[/import]

Do you have to use build 825? The latest public release is 894 – I just tried isModal in 840 and it worked fine, I also am regularly using it in 906, so maybe using a later build will help you.

Jay [import]uid: 9440 topic_id: 27171 reply_id: 125177[/import]

Thank you for the response, I will try a different build. Also, do you know of any storyboard overlay examples? I am new to Corona and could use the help! [import]uid: 143175 topic_id: 27171 reply_id: 125186[/import]

The best tip I have for storyboard overlays is this:

An overlay is just another storyboard scene that you call with showOverlay()

In other words, just make another scene and don’t worry that it’s an “overlay” versus a “normal” storyboard scene. When you call it from the other scene with storyboard.showOverlay(), that’s what makes it an overlay.

Know what I mean?

Jay
[import]uid: 9440 topic_id: 27171 reply_id: 125188[/import]

So just get the code working with storyboard.gotoScene() and then change it to storyboard.showOverlay() [import]uid: 143175 topic_id: 27171 reply_id: 125193[/import]

Yep, that’s what I did.

Depending on what you’re doing there may be more to think about, but I’d start that way and see how it goes.

Jay [import]uid: 9440 topic_id: 27171 reply_id: 125194[/import]

This is broken in recent builds, such as 987, but worked as recently as 926. Please fix isModal…we are relying on it for several modes in the game. [import]uid: 122310 topic_id: 27171 reply_id: 135631[/import]

This is broken in recent builds, such as 987, but worked as recently as 926. Please fix isModal…we are relying on it for several modes in the game. [import]uid: 122310 topic_id: 27171 reply_id: 135631[/import]

This is funny, the isModal thing is fixed and unfixed all the time… WTH??? Now i am in build 993, and it is not working. [import]uid: 143031 topic_id: 27171 reply_id: 136413[/import]

Hey folks, to make this helpful for us to track down, can someone seeing this problem create a small sample app that demonstrates it and file a bug report. Please make sure to include the versions it’s known to work with and the ones it does not. I’ve alerted the team to the problems being reported, but with out the bug report, it’s going to be hard to track it down.

Thanks
Rob
[import]uid: 199310 topic_id: 27171 reply_id: 136415[/import]

From my testing I cannot see that isModal is broken with the latest daily build.

Ensure you are not overriding display.newRect ( i think the crawlspace library does this? )
Aside from that we haven’t changed anything with isModal for a long time so it isn’t possible that it is being broken from daily build to daily build.

There are big plans for storyboard in the new year. The main goal of which is to make it easier to use and 100% reliable. [import]uid: 84637 topic_id: 27171 reply_id: 136441[/import]

This is funny, the isModal thing is fixed and unfixed all the time… WTH??? Now i am in build 993, and it is not working. [import]uid: 143031 topic_id: 27171 reply_id: 136413[/import]