Hello
I am messing around with a game Match3Gems to help learn the fundamental of lua and corona. The screenshot will show this.
I am trying to to shuffle the table when the player presses the button, but I am having sum trouble doing this.
The code that fills the table is 
[lua]
local gemsTable = {}
for i = 1, 8, 1 do
gemsTable[i] = {}
for j = 1, 8, 1 do 
gemsTable[i][j] = newGem(i,j) 
end 
end 
[/lua]
I came across this code online but cant get it working
[lua]
function table.shuffle(t) 
math.randomseed(os.time()) 
assert(t, “table.shuffle() expected a table, got nil”) 
local iterations = #t 
local j 
for i = iterations, 2, -1 do  
j = math.random(i) 
t[i], t[j] = t[j], t[i] 
end 
end 
function shuffleGameButton(event) 
for i = 1, 8, 1 do  
gemsTable[i] = i 
for j = 1, 8, 1 do  
gemsTable[j] =j 
end 
end 
[/lua]
Does anyone know what the best way to get this done
Thanking You
Alan Fletcher
