It would be great if I could rotate / move a 2d plane into the 3rd dimension, with correct perspective.
On the old Super Nintendo, there was a chip / api called Mode 7. Its what enabled games like FZero and the original Mario Cart to be made possible.
http://en.wikipedia.org/wiki/F-Zero
I believe the effect is achieved by mapping the full track on a 2D plane and rotating it to form the ground.
Do you guys think this would be possible? I dont expect a full 3D engine but if you could give us what the SNES could do I believe it will push the game edition in new directions. [import]uid: 5354 topic_id: 1640 reply_id: 301640[/import]