Hi everyone.
I am building some effects, and my effects only start some time after the scene is loaded, how can i show my particles at the same moment that i start the particle system?
Exemple:
i start the emiter
Particles.StartEmitter(“emiterOne”)
– and after some seconds, it will show the particles,but i need to show the particles at the same time that i start the emitter and i dont know what code (Properties…) i should use.
Anyone can give me a little help with that?
Thanks [import]uid: 26056 topic_id: 23582 reply_id: 323582[/import]