Well, the pause for 3 seconds and then switch Director screens could look like this:
[lua]local function switchScreens()
director:changeScene(“scrn-help”,“fade”)
end
timer.performWithDelay( 3000, switchScreens )[/lua]
And here’s a sample project that shows how the Physics engine works with collisions:
http://developer.anscamobile.com/content/collision-detection
If you’re wanting to do collision detection without the physics engine, there’s a thread here that looks like it has some good info:
http://developer.anscamobile.com/forum/2010/10/29/collision-detection-without-physics
Hopefully that will help you get started down the right track.
Jay
[import]uid: 9440 topic_id: 7983 reply_id: 28705[/import]