Corona Simulator started crashing on me for some reason. In what now appear to me to be identical circumstances in my app it sometimes crashes, sometimes it does not. I didn’t change anything major when this started happening, and a previous build does not crash.
I was trying to use apple’s Instruments profiler on my app running on my iPhone, but after I couldn’t get the iPhone or it’s processes to show up, I went ahead and pointed the profiler to Corona Simulator just to see if it would work. After some time debugging, the app started crashing when I inserted some "print"s. I removed them, but the crash persisted, in a very reproducible way. After a reboot the same set of actions did not lead to a crash.
Now, the application sometimes crashes after that same set of actions, and sometimes it doesn’t.
I’m getting this message in the console:
/Applications/CoronaSDK/Corona Terminal: line 9: 252 Bus error “$path/Corona Simulator.app/Contents/MacOS/Corona Simulator” $*
logout
[Process completed]
The profiler reported 14k worth of memory leaks, so if that information is about my app and not the simulator, memory leaks shouldn’t be the problem.
Any clues to what might be the problem? Is there anything I can do to help pinpoint the problem? [import]uid: 8145 topic_id: 2986 reply_id: 302986[/import]