Simulator / Device inconsistency

Hi all,

I’m currently working on a quiz app, which is going well in general. Although I’ve just moved to test on my devices, and have discovered a weird problem.

My config is optimised for iPhone 5, with a ‘master’ resolution (height and width) of 1136 x 640… As the app isn’t dependent on complex graphics, I decided to use ZoomStretch for backward compatibility, it’s perfectly acceptable on iPhone 4.

The problem arises when I install on a device. Everything looks OK in the simulator, but when it’s on an iPhone 5, it looks like it’s scaling to fit an iPhone 4, very odd. Screenshot attached, any suggestions welcome.

Thanks

Mark

Do you have Default-568h@2x.png in the root of your app? You must have that file there (even if it’s flat black) or else iOS assumes you just have a iPhone4 display.

Thanks, I didn’t. I had no idea about that one, I’ll give it a try now.

Regards

Do you have Default-568h@2x.png in the root of your app? You must have that file there (even if it’s flat black) or else iOS assumes you just have a iPhone4 display.

Thanks, I didn’t. I had no idea about that one, I’ll give it a try now.

Regards