Simulator ignores "X" click

Hi,

Setup was super easy, I have the plugin integrated and running (although my app is not quite ready for the app store). When testing in the simulator regardless of where I click I am always brought to where the ad points. In other words, it seems to ignore when I click the “X” to close the ad.

any idea?

Windows 7

corona build 2013.1164

using the apprever.requestInterstitial() call on an iPad app

thanks,

Rick

afunnydevelopment.com

It might be a sizing issue, what resolution are you running your app at? Do you have height and width set in config.lua? 

Let me know the screen resolution you run your app with and we will look into this ASAP.

Welcome to AppRever! Lots more to come soon…

here is my config.lua

[lua]if string.sub(system.getInfo(“model”),1,4) == “iPad” then
application =
{
content =
{
width = 360,
height = 480,
scale = “letterBox”,
xAlign = “center”,
yAlign = “center”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
notification =
{
iphone = {
types = {
“badge”, “sound”, “alert”
}
}
}
}

elseif string.sub(system.getInfo(“model”),1,2) == “iP” and display.pixelHeight > 960 then
application =
{
content =
{
width = 320,
height = 568,
scale = “letterBox”,
xAlign = “center”,
yAlign = “center”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
notification =
{
iphone = {
types = {
“badge”, “sound”, “alert”
}
}
}
}

elseif string.sub(system.getInfo(“model”),1,2) == “iP” then
application =
{
content =
{
width = 320,
height = 480,
scale = “letterBox”,
xAlign = “center”,
yAlign = “center”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
notification =
{
iphone = {
types = {
“badge”, “sound”, “alert”
}
}
}
}
elseif display.pixelHeight / display.pixelWidth > 1.72 then
application =
{
content =
{
width = 320,
height = 570,
scale = “letterBox”,
xAlign = “center”,
yAlign = “center”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
}
else
application =
{
content =
{
width = 320,
height = 512,
scale = “letterBox”,
xAlign = “center”,
yAlign = “center”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
notification =
{
iphone = {
types = {
“badge”, “sound”, “alert”
}
}
}
}
end
[/lua]

Thanks, we’ll look at that and if we can see the same bug we’ll get it fixed.

Hi Rick,

We tested with a 320x480 configuration and had no problem closing the ad in the simulator.

We’ll keep looking. In the meantime, is there anything else you can tell me about your app that might be unusual?

If we can’t find the issue, we can create additional parameters for interstitials, such as the x, y location and the width of the close button area. We also have built in debug code to visually show you where the close area is, we just haven’t enabled it yet on the plug in.

So one way or another we will fix this. Our goal is to build in all the features developers need, so thanks for the feedback.

Hi Rick,

We did find this bug and it’s been fixed. It will be available soon, but it might take Corona a few days to release the new version. 

But it is coming!

Excellent…I’ll bring in a daily build in a few to confirm. Thanks for the quick turnaround.

It might be a sizing issue, what resolution are you running your app at? Do you have height and width set in config.lua? 

Let me know the screen resolution you run your app with and we will look into this ASAP.

Welcome to AppRever! Lots more to come soon…

here is my config.lua

[lua]if string.sub(system.getInfo(“model”),1,4) == “iPad” then
application =
{
content =
{
width = 360,
height = 480,
scale = “letterBox”,
xAlign = “center”,
yAlign = “center”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
notification =
{
iphone = {
types = {
“badge”, “sound”, “alert”
}
}
}
}

elseif string.sub(system.getInfo(“model”),1,2) == “iP” and display.pixelHeight > 960 then
application =
{
content =
{
width = 320,
height = 568,
scale = “letterBox”,
xAlign = “center”,
yAlign = “center”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
notification =
{
iphone = {
types = {
“badge”, “sound”, “alert”
}
}
}
}

elseif string.sub(system.getInfo(“model”),1,2) == “iP” then
application =
{
content =
{
width = 320,
height = 480,
scale = “letterBox”,
xAlign = “center”,
yAlign = “center”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
notification =
{
iphone = {
types = {
“badge”, “sound”, “alert”
}
}
}
}
elseif display.pixelHeight / display.pixelWidth > 1.72 then
application =
{
content =
{
width = 320,
height = 570,
scale = “letterBox”,
xAlign = “center”,
yAlign = “center”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
}
else
application =
{
content =
{
width = 320,
height = 512,
scale = “letterBox”,
xAlign = “center”,
yAlign = “center”,
imageSuffix =
{
["@2x"] = 1.5,
["@4x"] = 3.0,
},
},
notification =
{
iphone = {
types = {
“badge”, “sound”, “alert”
}
}
}
}
end
[/lua]

Thanks, we’ll look at that and if we can see the same bug we’ll get it fixed.

Hi Rick,

We tested with a 320x480 configuration and had no problem closing the ad in the simulator.

We’ll keep looking. In the meantime, is there anything else you can tell me about your app that might be unusual?

If we can’t find the issue, we can create additional parameters for interstitials, such as the x, y location and the width of the close button area. We also have built in debug code to visually show you where the close area is, we just haven’t enabled it yet on the plug in.

So one way or another we will fix this. Our goal is to build in all the features developers need, so thanks for the feedback.

Hi Rick,

We did find this bug and it’s been fixed. It will be available soon, but it might take Corona a few days to release the new version. 

But it is coming!

Excellent…I’ll bring in a daily build in a few to confirm. Thanks for the quick turnaround.