simultaneous network.request limit?

Hi,

Is there a limit to the number of simultaneous network requests that can be made?

Any tips for if I want to download a bunch of images - should I implement some kind of queue and do X at a time, or just fire them all off?

thx

What you should do is on the server is put all the images in a zip file, download the zip, and unzip it. It will save you time, battery life, data, strain on phone , and strain on server.

Is there a limit? I don’t think there is a magic number, but it will probably depends on the device. I did find this, http://stackoverflow.com/questions/15089331/maximize-the-number-of-simultaneous-http-downloads, this is probably outdated, but your game might crash if to many requests are made or a least make things really slow.

What you should do is on the server is put all the images in a zip file, download the zip, and unzip it. It will save you time, battery life, data, strain on phone , and strain on server.

Is there a limit? I don’t think there is a magic number, but it will probably depends on the device. I did find this, http://stackoverflow.com/questions/15089331/maximize-the-number-of-simultaneous-http-downloads, this is probably outdated, but your game might crash if to many requests are made or a least make things really slow.