Hi all,
As I saw Corona doesn’t provide any f/w for skeletal animation. The app I have to write is not strictly a game but some sort of multimedia/animation app, for children displaying animals doing things on the screen when left alone or doing other things in response to taps.
The problem is that the animals are big on the screen (one big animal per screen sometimes) and if I’d choose spritesheets, I’d have to use multiple spritesheet per sprite for even just one sprite (if the 1024x1024 spritesheet size is still a maximum) and it would make the app become huge in size.
So I’d choose skeletal animation that means a lot more work, but much smaller size.
Does anybody played with it?
Has anybody seen a framweork doing this in Lue or in corona?
Are there any non trivial hidden problems?
Do you think it’s a good idea to involve Box2d and doing the animation with motors on joints?
If you have an answer or thought for at least on question, or you can contribute to my concerns please reply.
Thanks in advance,
Zoli [import]uid: 12102 topic_id: 4291 reply_id: 304291[/import]