Is there a way to skip the slow copypng step? I don’t think apple requires it, and its making my pngs actually larger (since texturepacker already optimizes them).
[import]uid: 122310 topic_id: 29842 reply_id: 329842[/import]
Is there a way to skip the slow copypng step? I don’t think apple requires it, and its making my pngs actually larger (since texturepacker already optimizes them).
[import]uid: 122310 topic_id: 29842 reply_id: 329842[/import]
By “copypng” I mean the “Compressing/copying PNG … to …” step that takes at least half of the build time. [import]uid: 122310 topic_id: 29842 reply_id: 119640[/import]
Darren Osadchuk posted this awhile back on his blog; might help, I haven’t checked it myself:
http://www.ludicroussoftware.com/blog/2011/12/20/speed-up-device-builds-in-image-heavy-apps/ [import]uid: 33275 topic_id: 29842 reply_id: 119676[/import]
By “copypng” I mean the “Compressing/copying PNG … to …” step that takes at least half of the build time. [import]uid: 122310 topic_id: 29842 reply_id: 119640[/import]
Darren Osadchuk posted this awhile back on his blog; might help, I haven’t checked it myself:
http://www.ludicroussoftware.com/blog/2011/12/20/speed-up-device-builds-in-image-heavy-apps/ [import]uid: 33275 topic_id: 29842 reply_id: 119676[/import]