Hi, Im getting to the mid point of my game.
Most the engine is in place and im currently optimising the game code to try and reduce what looks like a form of lag yet lags the wrong way.
Whats confusing me is the there is an intermittent jitter as all my objects scroll down the screen, as the objects move down they all slightly jitter in the opposite direction by 1-2 px upwards then continue as normal.
I have checked all the code by printing out x, and y updates and none of them go in that direction, updates are correct. These objects just sit within a static parent group. There are maybe 10-15 at the most, all with optimised artwork.
Has any one else suffered with this issue to help give me peace of mind and also if they can maybe share how they dealt with it.
Food for thought: How does corona deal with floating point numbers with x & y updates, could this cause issues?
Help, Thanks.
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