Hello everyone.
I have some difficulty with the logic of the game that I want to accomplish.
Simply I have a ship that the user can journeying with your finger.
On the ship there are elements.
These elements should be placed in the group of the ship in order to perform exactly the same movements.
Then I would like that if you experience situations after the touch, the elements move in a certain way.
I use the composer and I decided to create 3 modules:
-
Ship
-
Elements (a vector)
-
Check (for situations control after the touch module)
However, I do not know how to communicate with each other these 3 modules.
Should I create these 3 modules in my scene? And then how would I communicate?
Or would it be better to create the Ship and the Elements in Checks?
Or yet another best solution?
Would you give me a really big help, thanks.

