Hello!
I used the example Accelerometer1 and now tried to use the code for a game.
Though, I noticed that the movement isn’t really smooth. It’s like moving every second frame.
Here’s the code for the reference:
[code]
require “sprite”
display.setStatusBar( display.HiddenStatusBar ) – hide status bar
local background = display.newImage( “sand.png” )
local PlayerSheet = sprite.newSpriteSheet(“player.png”, 32, 32)
local PlayerMove = sprite.newSpriteSet(PlayerSheet, 1, 2)
local Player = sprite.newSprite( PlayerMove )
Player.x = display.contentWidth / 2
Player.y = display.contentHeight / 2
local function onAccelerate( event )
Player.x = (Player.x + event.xGravity * 40)
Player.y = (Player.y - event.yGravity * 40)
end
Runtime:addEventListener (“accelerometer”, onAccelerate);
[/code] [import]uid: 8901 topic_id: 2143 reply_id: 302143[/import]