Title says it all. I zoom up a snapshot image and it is always pixelated, no linear interpolation occurs.
An aside - I’ve noticed how for imagesheets, there are almost always border problems with linear interpolation.
I am sure OGL has a clamp setting that allows for avoiding this issue - is there no chance of having it being enabled? It of course depends on how you set up image sheet frames - are they treated as an individual texture internally (in which case they can be clamped) or do you simply create a rectangle and alter the UV coordinates of it to match the position of the frame within the image sheet (in which case no can do on the clamping front).
Barry