Hello all,
I wanted to share my upcoming game “Spirit Catcher” and the level editor I created for development. The video will show a couple early levels and moves onto the editor. All the levels are built in the Simulator. I don’t go into any detail or comment in the video about the editor. If you have any question you can post them here. I wanted to show the Corona community what is possible with our current API. This has been a very ambitious project for my 1st independent game. But I’m very happy to be near the end.
I will be releasing a promotion video in the near future.
I stated this about year and half ago. It’s a lot of work to solo on the programing/scripting end. I work with one artist and one level designer. And myself being an artist/designer/programmer. [import]uid: 7177 topic_id: 27428 reply_id: 111436[/import]
The UI and environmental art I did myself. All the creatures and Avatar were done by my artist. Over all the art direction has been in my hands. [import]uid: 7177 topic_id: 27428 reply_id: 111443[/import]