Hello,
I’m facing a strange problem… my program establishes a socket (UDP) comm with a server. It works quite nicely, except in Android + Wifi (Android + 3g, 4g works ok).
So it works in the simulator, with an iPad (wifi only, no 3G), and mobile data android, but not in (I tested a couple of different phones) android + wifi.
I’m using lua sockets, and have android.permission.INTERNET in my build.settings (and properly reflected in the phone app settings).
Any ideas? This is a problem I was not expecting at all…
Thanks,
jaime