Summary
FIX:
- #809: Fix the error where audio.play always returns false with the completed event.
- #758: Fix meshes not centering when created using buffers.
- #803 + #812: Fixing unpack with alignment with format texture.
NEW:
Some notable changes
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Resolve the issue where Google Play Store requires apps to support 16KB page sizes as mentioned here and Support Android 15 SDK.
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depilz has made some improvements with buffering for mesh updates, which will significantly improve performance compared to updating via Lua tables.
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With the unpacking alignment, we can now create Image Masks without requiring divisible by 4 size. Additionally, it also fixes pixel padding issues with the bytemap plugin when generating textures of arbitrary sizes.
More info: