Summary
FIX:
- #815 + #816 : Changed behavior on Linux, fixed bugs when building from source.
- #817: Fixed bug and add normalize axis option with wheel joint.
- #818 + #819: Improvements and maintenance in HTML5 build.
- #828: NavBar Fixes Android 15.
New:
Some notable changes
HTML5 build has been greatly improved, both in performance and behavior.
The settings are now separated from the window in buildsettings:
settings =
{
web =
{
--Like window settings
}
}
Currently the Html5 build supports zoom Even and letterBox scaling mode well, with 2 modes: fullscreen and maximized (other modes will be converted to maximized).
@aclementerodrguez has a great built game with the new build now, it supports both landscape and portrait ortiation, so cool!
New optional to normalize axis for wheel joint
physics.newJoint( "wheel", bodyA, bodyB, anchor_x, anchor_y, axisX, axisY, [isNormalizeAxis])
Also motorSpeed ââis also working (before it was always 0).
New Circle body for physics, we can creating a simple capsule body with a circle for the both ends and a rectangle for the body.
physics.addBody(object, "dynamic",
{ radius = 32 },
{ box = { halfWidth = 24, halfHeight = 50, x = 2, y = -50 } },
{ circle = { radius = 52, x = 0, y = -140 } }
);
More info: