Since Apple has recently begun to sell the new MacBook Pros with the M1 chip, I’m wondering if there’s any plans for Solar2D supporting this new architecture in the future? For the most part, the apps still plays well thanks to Rosetta 2, however it seems that the display.save API crashes. I don’t personally own an M1 Mac, so I can’t test this directly on my end, but maybe someone who does could test the display.save API on their end? I’ll provide more details after getting some more info from some of my users who are experiencing this issue.
I’m also wondering if system.getInfo(" architectureInfo ") will return the correct value for this new architecture. If Solar2D could detect if the user is indeed running on an M1, I could find an alternate workaround for these unstable APIs until a more supporting build is released. Thanks!