Hi,
We are currently working on a larger project in Solar2D.
As we are implementing the latest native plugins, we are unfortunately running into limitations with the native implementation in XCode, as many modern plugins now rely solely on Swift. For example, the latest Firebase Storage Plugin, or plugins for reading Ntp-Time-WebServer data, and so on.
A combination of Solar2D plugins and current native iOS implementations (such as Firebase) is not possible under XCode due to source duplications.
Is a native transition from Objective C to Swift planned?
This would significantly facilitate the implementation of native plugins and since it is crucial for Solar2D to be future-proof.
Thanks,
Kai