@Brent- The suffex is NIL
@Rob
The main.lua
-- Hide the status bar. display.setStatusBar( display.HiddenStatusBar ) --Set up the physics world local physics = require( "physics" ) physics.start() --physics.setDrawMode( "hybrid" ) -- Overhead view, like looking at a pool table from above. physics.setGravity( 0, 0 ) -- [Background] --local bg = display.newRect(-700, 0, 2272, 1280) --bg:setFillColor(0,180,40) local bg = display.newImageRect("images/bg1.png", 1136, 640) bg.x = display.contentCenterX bg.y = display.contentCenterY print("Suffix:", display.imageSuffix) --Player local player -- [Pad] local up local left local down local right function spawnWall(x,y) local wall= display.newImage("images/wall.png", x, y) physics.addBody(wall, "static",staticMaterial) end
And the current config is
application = { content = { width = 1136, height = 640, scale = "letterBox", fps = 30, --[[imageSuffix = { ["@2x"] = 2, } --]] }, --[[-- Push notifications notification = { iphone = { types = { "badge", "sound", "alert", "newsstand" } } } --]] }
BTW, when I changed the config, the image proportions became messed up.