Just found that the capture screen functions do not work anymore in graphics 2.0 as they should.
I used this code (in graphics 1) to capture the whole screen:
local screenCap = display.captureScreen() display.save( screenCap, "moment.jpg", system.TemporaryDirectory ) screenCap:removeSelf()
Now, this captures only about 1/4 of the right bottom of the screen.
Best solution I found is this but the image is missing about 50px top and bottom:
display.save( display.currentStage, { filename=picName, baseDir=system.TemporaryDirectory, isFullResolution=true } )
Also tried a lot of different combinations of display.captureBounds(screenBounds) but this function really behaves crazy.
So, is there a way to capture the WHOLE screen in graphics 2.0 ???
(it is a bit hard to explain our customer that something that worked in their app now doesn’t) :wacko:
Using daily build 2179, tried on simulator and Android.