Hi all!
So, I’m having problems using custom fonts—as in, they don’t work. In the game I’m working on, if I try to embed a custom font and use it, they font shows up REEEALLY small in the simulator, but then doesn’t show up at all on the device. If I make a brand new project, and do the custom font example that’s in the docs (downloading the font file from the included link), the text shows up, but not with the Harrowprint font.
My settings file is set up properly, and I’ve tried several .ttf and .otf files. Is there some silly little secret that I’m missing?
Thanks! [import]uid: 44896 topic_id: 17617 reply_id: 317617[/import]
[import]uid: 44896 topic_id: 17617 reply_id: 67101[/import]