I am having an issue across all multiple devices that run my app at various frame rates. What I am seeing is that every 7 seconds the frame rate of my app drops by 50%. For example if it runs at 40 fps on one device it dips to 20 fps there and if it runs at 30 fps on another device it drops to 15 fps there. The timing of the fps drop is very precise and I do not have any timers firing callbacks every 7 seconds so I am baffled. Has anyone seen anything like this before?
*EDIT* The corona simulator does not display this issue. It happens on both android and iOS devices as well as the xcode simulator.
*SOLVED* garbage collection was causing the frame rate drops [import]uid: 100558 topic_id: 19352 reply_id: 319352[/import]
[import]uid: 52491 topic_id: 19352 reply_id: 74877[/import]