I have 2 objects, one stationary and one moving. The stationary object is called player and the moving object is called wall. I need both objects to not react to gravity while still detecting collisions. So I tried using the code below on player.
isBodyActive = false isAwake = true
the object doesn’t fall but it also doesn’t detect collisions. I can’t make both objects kinematic because that prevents them from detecting collisions, I can’t make them both dynamic because they’ll fall, and applying the code above doesn’t work. So I can’t think of anything! Seems like there should be an easy solution, but I’ve been trying to fix this for more than 3 hours straight, searching the internet for answers but nothing works!! Can someone with more experience pleeeaaase help! I’m seriously exhausted from searching and thinking. 
