Hello Community, I need to track the FPS when my game is running on the device. [import]uid: 81091 topic_id: 18055 reply_id: 318055[/import]
Try this:
http://developer.anscamobile.com/code/output-fps-and-texture-memory-usage-your-app [import]uid: 74503 topic_id: 18055 reply_id: 69031[/import]
The above link works well. In case you were wondering.
[import]uid: 5317 topic_id: 18055 reply_id: 69077[/import]
I have problems running that tool, I created other .lua file (fps.lua), inside my project folder, this file have the long code, and inside my main.lua file, I put the short code, but nothing happens, and if I put the long code and the short one inside my main.lua file, the app crashes but I can see FPS and Memory Usage with a black background.
Please, help…
Thanks… [import]uid: 81091 topic_id: 18055 reply_id: 69179[/import]
Have you checked this out? http://developer.anscamobile.com/forum/2011/02/28/fspmemory-profiler-swfprofiler-ported-corona [import]uid: 27183 topic_id: 18055 reply_id: 69180[/import]
Fixed! Thank you guys… That’s so useful… [import]uid: 81091 topic_id: 18055 reply_id: 69183[/import]