Hi!
working on a new app now and come across a couple of problems Im hoping someone can help me with. also made a post about some camera issus I have in case I have overlooked something there:
http://developer.anscamobile.com/forum/2012/04/16/camera-functionality
- Saving json files:
I use json files to load up tables and they are great for that. Easy to use and set up.
Problem I got was when I was saving one of them inside the app to update some information.
say I have this in a json file:
{ 1:200, 2:“b”, 3:“G”, 4:4, 5:5, 6:6, 7:7}
now if I save that file it looks like this afterwards:
{“1”:200,“2”:“b”,“3”:“G”,“4”:4,“5”:5,“6”:6,“7”:7}
so now my numbers have turned into strings and I dont want that. My files are abit more complex than this as well else I could have just converted it easy enough. Basically I want it to save the table exactly like I have it in corona. Anyone know how I can do this with json?
2. Im using the camera to take some photos and would like the user to be able to replace an existing image with a new one. Now the file gets overwritten and all, but seems corona still keeps the old image in memory? Is there a way to clear that instance? Seems to be replace when the game is reloaded but thats not so userfriendly
I admit I havent worked to hard on that yet cause I just started on that part so will keep looking. But if anyone has a answere it would be great 
Thanks!
Edited:
Found the answere myself after searching abit.
for the json problem it seems that values put inbetween {} gets set as strings but between [] gets set as an array so I could create a easy workaround for my problem.
so the example I made: { 1:200, 2:“b”, 3:“G”, 4:4, 5:5, 6:6, 7:7}
will have to be typed in like: [200, “b”, “G”, 4, 5, 6, 7] in the json file.
And for the replaceing a saved file and reloading it Im not sure why I thought it was I problem. Think I have read it somewhere but after som testing it dosnt seem to be a problem so its all good 
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