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Can I use shaders in corona or something similar? I think about glowing or distorted sprites for example.
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Polygons. Is there a way to draw polygons? I’ve found nothing in the API so far.
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Is there a way to automatically get a collision-shape for sprites or primitives? [import]uid: 74852 topic_id: 12716 reply_id: 312716[/import]
Soon is what we have all heard, so you’ll probably have to do what we do, Wait for it… 
Polygons are possible with Lines, read up on newLine() function
Sprites, make them a physics body of some type and you can get collisions.
hope that helps,
cheers,
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[import]uid: 3826 topic_id: 12716 reply_id: 46598[/import]
Thanks for your answer ;).
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When did you here “soon” for the first time ;)?
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I mean a collision shape, which fits the shape of the sprite. If I had a star-shaped sprite I will like to have a collision shape that fits the start. Physics2D.net provides a function which generates a collision shape to fit the borders of the sprite. Is there something similar in corona? [import]uid: 74852 topic_id: 12716 reply_id: 46601[/import]
To question 3, try Physics Editor - there’s a free trial version and a video on YouTube showing you what it does
[import]uid: 52491 topic_id: 12716 reply_id: 46616[/import]
“soon” from me and roadmap
c. [import]uid: 24 topic_id: 12716 reply_id: 46660[/import]