Hello everybody, I’m just about to publish my game on the App Store. The game itself is completely finished, but I must admit I’m a bit lost when it concerns ads and iAPs. I would like to integrate these in my app.
First of all, I configured iAds in iTunes Connect, accepted the iAds contract, enabled iAds for the app, etc. but when I test it on device, it just shows a test ad (showing the features of iAds). Is this normal ?
Also, as I am enrolled into the Starter Pack, I don’t know if I can try iAPs on devices. For example, I activated iAPs in iTunes Connect and also configured 3 consumable items, that I put in my app. When I try to buy one of the items (with store.purchase in device), it doesn’t even ask me if I want to buy anything and just skips to transaction.state == “purchased”. That means the product is bought when I click on it, without asking me to pay ! Is that also normal ?
Thanks you for reading, and sorry for my english, I’m really tired of all this… It’s been a week I’m hanging around the forums to find some answers to my questions about before-publishing (configuring iAds, iAPs, Game Center, AdMob, Google Play Game Services…), without being able to find any…