Hey all,
In early 2011 i was introduced to corona sdk… and since then i didn’t have a chance to work with the framework until now. (money, time, …)
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Back then i guess i read something about: corona doesn’t support 3rd party services like: iads, admob. That changed? Or maybe never was a truth…
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What’s the average of the size of the file ready to publish in appstore? A simple game, like a endless runner.
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Let’s use the same example: Endless Runner. I searched for some tutorials on the internet using corona to develop and i only got 2012 versions of the tutorials. Have things changed much since then? Worth it lose some time looking at those tutorials even if they are out of date?
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My future game, gonna have 1 main character. The animations of the character have to be made in a spritesheet? Or i could use something like flash animations?. What about Partciles Animations? Could be used with corona? (Sorry if it’s a non-sense question)