I’m developing rhythm game. and I’m having problems with touch event in Corona SDK.
The problem is, “began” phase won’t fire without any reason.
Touch event is core part of rhythm game.
Can’t reproduce my issue because I can’t find the cause. but it occurs. Especially occurs in the large screen devices.
I turned on the “show touch pointers” at developer option in android settings, and compared coordinates between my touch position and target that I registered the touch listener.
I found this :
when I tap the target, sometimes listener function is not called.
when I move my finger target from then, listener function is called with “moved” phase.
I don’t know why. and can’t fix this problem about 6 month. and reported bug about 3 month ago, and I received reply. they called this bug as “case 34256” and still not fixed.
Please, help me.
And sorry for my bad English.