First, let me say that I doubt if this will impact my application’s functionality, but I’m still curious.
I have a simple pause function that, when called, runs
audio.pause(0)
This pause function is called when a button is clicked and works normally when called. When I suspend Corona (Ctrl+Down), click the button, then resume Corona, the pause function is called and all methods except the audio pausing method are run normally.
Anyone know why this is? [import]uid: 89724 topic_id: 16910 reply_id: 316910[/import]
[import]uid: 52491 topic_id: 16910 reply_id: 63736[/import]