I set
audio.play( bPress, { loop=0 } )
as audio feedback for button press to change scene.
I also do
audio.rewind()
at beginning of scene. Sound is loaded in main, play triggered by event.phase == “ended”.
I am using director 1.4.
When button is pressed, sound plays twice.
I have no explanation for that. Can anyone help with this? [import]uid: 109677 topic_id: 24847 reply_id: 324847[/import]
[import]uid: 52491 topic_id: 24847 reply_id: 100964[/import]