I am having trouble getting used to programming games in Corona. Normally I am used to having a game loop with classes. However, in Corona it is quite different. To learn the basics of game programming with Corona, I am creating a space fighter game. Basically I plan to have the player at the center of the screen, able to fly around in a randomly generated world. Once I get that mechanic in place I will add enemies to the game.
Currently I can not figure out how to make the player the center of the scene and him able to fly around a large world. Normally a camera class would easily solve this but I am unsure of how to do this in Corona.
Does anyone have any advice or even examples of how you accomplished this?
Thank you,
Braxton Smith [import]uid: 12355 topic_id: 4591 reply_id: 304591[/import]