Hey gang,
I’ve searched up and down, and can’t seem to find the perfect answer to my question. Hopefully y’all can help me out. 
I have multiple targets I’m shooting, and when the bullet hits the target, I want to spawn a little squib display object, that will soon be a sprite. Unfortunately though, the squib graphic just seems to jump from target to target after the bullet hit. In other words, I am defining one object/sprite in my code, and want to have multiple on screen at one tim in different stages of animating. I know this HAS to be possible, but I just can’t seem to get it working like I expect. Any help would be awesome.
Thanks!
–Kevin [import]uid: 70550 topic_id: 30424 reply_id: 330424[/import]