Spawning of Objects

Let’s say I have an object such as a enemy, how would I spawn a ton of them at random locations off screen continuously and have them walk onto the screen? and also would I have to create an enemy class kinda like in java? what is the simplest way to do this

Your question may seem simple, but a comprehensive answer is not.  You’ll need to learn this on your own.

However, if you’re new to Corona I’d suggest learning about the fundamentals (Lua scripting and Corona SDK concepts) first, then work on higher-level game mechanic concepts second.

I realize you’re probably raring to jump in feet first, but I don’t want you to get disappointed early or once you hit a major roadblock because you didn’t prepare first.

That said, if you feel like goofing around with advanced concepts, we  talk about all this on the Corona Geek Hangouts and most of the code I’ve written for the hangouts is here:

http://github.com/roaminggamer/CoronaGeek

http://github.com/roaminggamer/CoronaGeek/tree/master/Hangouts/ICanMakeThat

http://github.com/roaminggamer/CoronaGeek/tree/master/Hangouts/Tips_and_Tricks

Your question may seem simple, but a comprehensive answer is not.  You’ll need to learn this on your own.

However, if you’re new to Corona I’d suggest learning about the fundamentals (Lua scripting and Corona SDK concepts) first, then work on higher-level game mechanic concepts second.

I realize you’re probably raring to jump in feet first, but I don’t want you to get disappointed early or once you hit a major roadblock because you didn’t prepare first.

That said, if you feel like goofing around with advanced concepts, we  talk about all this on the Corona Geek Hangouts and most of the code I’ve written for the hangouts is here:

http://github.com/roaminggamer/CoronaGeek

http://github.com/roaminggamer/CoronaGeek/tree/master/Hangouts/ICanMakeThat

http://github.com/roaminggamer/CoronaGeek/tree/master/Hangouts/Tips_and_Tricks