Hello, I hope I can be of some help. This is my build.settings file:
[blockcode]
settings =
{
orientation =
{
default = “landscapeRight”,
content = “landscapeRight”,
supported =
{
“landscapeRight”,
},
}
}
[/blockcode]
My game is in landscape but I noticed the Default.png file only wants to show up in portrait. So just create your image with landscape dimensions (480x320) and then when you’re finished, simply use your image-editing program of choice to rotate the image 90 degrees clockwise.
The Default.png file often doesn’t show up in the simulator for me, and on the device, it only shows up for the duration of the time it takes for your app to load, so it might seem like it doesn’t show up if your app is very small and can load up very quickly (especially if you are on a newer device like an iPhone 4).
A good practice is to create a splash screen function that displays the same image (though don’t rotate this one) and have it fade away and destroy itself after a certain amount of seconds. That way, your splash screen is sure to show up, and the Default.png file will make it seem as though the splash screen showed up instantly.
Hope that helps! [import]uid: 7849 topic_id: 4073 reply_id: 12559[/import]