I see a lot of posts on delay timers but what I’m looking for is kind of the opposite I think. I’m trying to have my main.lua load a scene (using storyboard) Display an image and then change scenes automatically after like 5 seconds.
Here’s my main.lua so far
local storyboard = require "storyboard"
-- Store the selected world and level
storyboard.world = 0
storyboard.level = 0
-- load menu screen
storyboard.gotoScene( "splashscreen" )
storyboard.isDebug = true
I’m just wondering how in my splashcsreen.lua do I display the image instantly and then fade to a new scene after a few seconds. I know how to display the image I’m just unclear about the timers being able to change scenes also instead of just fading out.
[import]uid: 72845 topic_id: 34568 reply_id: 334568[/import]