Sprite Animation from Tiled Map editor to Dusk Engine

Hi,

Can someone please help me with an issue I am having :frowning: . I am not able to see the animation from Tiled map editor after I run build in corona simulator.

Here is what I am using :

  • Dusk Engine

  • Tiled map editor

  • Corona sdk

  • Xcode to build in iphone 7

Here is a description of the problem :

  • I created fire animation using a sprite sheet in Tiled map editor

  • Dragged the fire animation in one of the layers in Tiled map editor

  • Fire animation clearly shows in my Tiled map editor

  • The animation does not show up in corona simulator

  • The animation does not show up on ios after building using xcode in iphone 7

  • Tile map properties I have added anim:enabled true

Am I missing something? I was expecting the fire animation from the tile layer to show up in corona simulator too :frowning: Some assistance would be much appreciated and also a step by step guide if possible. Thanks.