Hi guys,
I have built a little game where a cat hunt birds. If the cat got the bird, the bird ‘explode’ into a cloud of 4 feathers. (hope you know what i mean)
At this time i’m using a sprite sheet for the explosion. it is 400x2000px (for 10 frames).
As an alternative I cloud build a little function that perform 4 transitions for each single feather (70x40 image).
Whatdo you think is better for performance?