Sprite API that supports dynamic image resolution

Hi Community,
Is there any sample for using sprite with dynamic image resolution?
Can you show me some hint for using sprite API with dynamic image resolution? [import]uid: 74428 topic_id: 18503 reply_id: 318503[/import]

just in the case if you dont want to go with sprite log you can do something like below

[lua]local sheet
if display.contentScaleX == 0.5 then
sheet = sprite.newSpriteSheet( “sprite2.png”, 512, 512 )
else
sheet = sprite.newSpriteSheet( “sprite.png”, 256, 256 )
end

spriteSet = sprite.newSpriteSet(sheet, 1, 8)
sprite.add( spriteSet, “mySprite”, 1, 8, 1000, 0 )
instance = sprite.newSprite( spriteSet )

if display.contentScaleX == .5 then

instance.xScale = .5; instance.yScale = .5
end
instance.x = display.contentWidth / 2
instance.y = display.contentHeight / 2

instance:prepare(“mySprite”)
instance:play()[/lua]
:slight_smile:

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http://www.facebook.com/hgvyas123 [import]uid: 12482 topic_id: 18503 reply_id: 70967[/import]

Hey mobi2us, I use Spriteloq and it offers dynamic image resolution. I was so happy when the dynamic image resolution feature was added to this tool. It’s really awesome. If you use Flash to generate animation, I strongly suggest you try Spriteloq. It has its own folder as one of the 3rd party tools too:

http://developer.anscamobile.com/forums/spriteloq-flash-corona®-exporter

If you don’t create your animation using Flash, I’m sorry I don’t know the current status of the sprite API.

Naomi

Edit: Here are list of 3rd party tools: http://www.anscamobile.com/corona/tools/ [import]uid: 67217 topic_id: 18503 reply_id: 70965[/import]

Thank you so much! It is exactly what i want :slight_smile: [import]uid: 74428 topic_id: 18503 reply_id: 71024[/import]