Hi im using a sprite containing 63 frames. with a width of 810 by 383
All im getting is a blackBox.
I checked if the exported frames contained a missed alpha But it all seems clear.
is there a limit to what you can use or something?
Hi im using a sprite containing 63 frames. with a width of 810 by 383
All im getting is a blackBox.
I checked if the exported frames contained a missed alpha But it all seems clear.
is there a limit to what you can use or something?
Please, share the code for your images sheet and your sprite implementation…
Well I updated Solar2D to latest version . Also Somehow Sometimes how i export the sheet. May it be vertical or horizontal or compact seems to envoke the blackbox. For instance this one was horizontal but switched to vertical seemed to solve the issue. It seems so random. Is there a reason?
I’ve created several image sheets (vertical, horizontal, compact) and I’ve never get that behaviour…anyway, I recommend you to use the open source software Free Texture Packer to create your image sheets.
Thank you for the help and suggestions
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