Code and Web, the makers of Texture Packer and Physics Editor, just released Sprite Illuminator today which is a 2d dynamic lighting system using normal maps. https://www.codeandweb.com/spriteilluminator
I was a beta tester and made some amazing images in it, but due to the lack of documentation I could not really figure out how to implement them in. I just was wondering if anyone else was using it and could give some insight on the implementation of it. I am new to lighting and I have not found much on Coronas support of lighting effects except for the shadow system made by Rene Aye (http://forums.coronalabs.com/topic/53127-2d-dynamic-shadows/), which in its own right is amazing.
Thanks for reading!