Hi I’m developing my first game but yesterday i was trying to upload my binary to apple store and they failed, i was guessing maybe my version of corona sdk was outdated because i was using one from 8 month ago… then i updated for the new one and a lot of issues has appeared, especially with my sprites that i have a lot of them.
you only say to download the legacy module sprite.lua but there’s no full guide to use it and its not the same the way they get config than now for example:
—Sprite v1.
local A={width = 271.6,height = 480,numFrames = 5,sheetContentWidth = 1358,sheetContentHeight = 480,}
local SHEET = graphics.newImageSheet( “image.png”, A )
local SD = {{ name=“see”, frames={1,1,1,2,4,5,5,5,4,3,2,1 }, time=1400, loopCount=1 },}
local mysprite=sprite.newSprite(SHEET,SD)–bingo!!!
now i don’t know how to do it
i all ready import the module sprite.lua but
it’s not the same in github how they explain isn’t clear for me… do you have something more?