I have been considering the best way to move a character sprite around the screen.
The character is a bird.
I came to the conclusion it would be appropriate in my game to use a type of d pad in the bottom left of the screen.
I have looked at peaches d-pad tut and this seems nearly what I’am after.
However I would like to move in all axis’ not just at 90 degrees up/down/left and right. It has to be smooth.
Imagine being able to move a sprite on all areas of the screen via the control, the control will be a 50% alpha circle/orb graphic.
Anybody able to help with suggestions or sample code would be appreciated.
thanks [import]uid: 127675 topic_id: 29941 reply_id: 329941[/import]