Hi, I have some multiple sprites showing on in the screen all the time. And they are all targets(physics bodies that falls) that are heading to a point in the bottom of the screen, which they will - or not- collide. Everything ok until then.
The problem is, when some sprite spawn nearby another sprite, it make both of them moves, because they can’t be in the same point, I want to know how to keep them as dynamic bodies(kinematic can’t have a collision, right?) and that they cant be at the same point of the screen at the same time.
Thanks, [import]uid: 75946 topic_id: 14066 reply_id: 314066[/import]
<3
[import]uid: 52491 topic_id: 14066 reply_id: 52264[/import]