Yes - but it uses single files. Imagine an animation with 200 frames… 200 files. By using a sprite sheet: 1 file. [import]uid: 3642 topic_id: 693 reply_id: 1383[/import]
imageinsert={}
for i=0,20 do
if(i<10)then
imageinsert[i]=“image000”…i…".png"
else
imageinsert[i]=“image00”…i…".png"
end
end
myAnim= sprite.newAnim(imageinsert)
before that, maybe you can try this. [import]uid: 4992 topic_id: 693 reply_id: 1420[/import]