I was wondering If you need to do something extra when you change rotation or scale.
When I do spriteInstanceFan:scale(-1, 1) at some specific points it start to shake some pixel to left/right.
The rest is just normal setting reference point, x and y.
Only solution now I can think of is to create another sprite where the sprite is flipped. [import]uid: 26542 topic_id: 5540 reply_id: 305540[/import]