Sprite start shaking when you change a value like rotation or scale.

I was wondering If you need to do something extra when you change rotation or scale.

When I do spriteInstanceFan:scale(-1, 1) at some specific points it start to shake some pixel to left/right.
The rest is just normal setting reference point, x and y.

Only solution now I can think of is to create another sprite where the sprite is flipped. [import]uid: 26542 topic_id: 5540 reply_id: 305540[/import]

check your x, y coordinates are integers. ie (50, 52) not (50.4, 51.9)

[import]uid: 6645 topic_id: 5540 reply_id: 18854[/import]

I always round up my coordinates.
Fixed the issue by untrimming all images in the sprite. They really should fix this. [import]uid: 26542 topic_id: 5540 reply_id: 18985[/import]