I’ve seen a bunch of people ask for a “+1 for a CoronaSDK plugin” for the Spriter animation tool - http://www.kickstarter.com/projects/539087245/spriter and I did see that someone was working on one. However I know there are a bunch of different ways to handle sprites in CoronaSDK.
So what ways are you implementing animation in CoronaSDK?
Which way is really the “best of the best”?
What type of formatting is needed from a file output to make it easy to add in CoronaSDK?
If anything we could make this into some type of community effort to make a sweet collection of tools to use to export animations from Spriter to our CoronaSDK games. [import]uid: 57050 topic_id: 25398 reply_id: 325398[/import]